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Version: 2.4.x

Creating plugins

Creating a new plugin is simple: Build a Docker container which uses your plugin logic as the ENTRYPOINT.

Settingsโ€‹

To allow users to configure the behavior of your plugin, you should use settings:.

These are passed to your plugin as uppercase env vars with a PLUGIN_ prefix. Using a setting like url results in an env var named PLUGIN_URL.

Characters like - are converted to an underscore (_). some_String gets PLUGIN_SOME_STRING. CamelCase is not respected, anInt get PLUGIN_ANINT.

Basic settingsโ€‹

Using any basic YAML type (scalar) will be converted into a string:

SettingEnvironment value
some-bool: falsePLUGIN_SOME_BOOL="false"
some_String: helloPLUGIN_SOME_STRING="hello"
anInt: 3PLUGIN_ANINT="3"

Complex settingsโ€‹

It's also possible to use complex settings like this:

steps:
- name: plugin
image: foo/plugin
settings:
complex:
abc: 2
list:
- 2
- 3

Values like this are converted to JSON and then passed to your plugin. In the example above, the environment variable PLUGIN_COMPLEX would contain {"abc": "2", "list": [ "2", "3" ]}.

Secretsโ€‹

Secrets should be passed as settings too. Therefore, users should use from_secret.

Plugin libraryโ€‹

For Go, we provide a plugin library you can use to get easy access to internal env vars and your settings. See https://codeberg.org/woodpecker-plugins/go-plugin.

Example pluginโ€‹

This provides a brief tutorial for creating a Woodpecker webhook plugin, using simple shell scripting, to make HTTP requests during the build pipeline.

What end users will seeโ€‹

The below example demonstrates how we might configure a webhook plugin in the YAML file:

steps:
- name: webhook
image: foo/webhook
settings:
url: https://example.com
method: post
body: |
hello world

Write the logicโ€‹

Create a simple shell script that invokes curl using the YAML configuration parameters, which are passed to the script as environment variables in uppercase and prefixed with PLUGIN_.

#!/bin/sh

curl \
-X ${PLUGIN_METHOD} \
-d ${PLUGIN_BODY} \
${PLUGIN_URL}

Package itโ€‹

Create a Dockerfile that adds your shell script to the image, and configures the image to execute your shell script as the main entrypoint.

# please pin the version, e.g. alpine:3.19
FROM alpine
ADD script.sh /bin/
RUN chmod +x /bin/script.sh
RUN apk -Uuv add curl ca-certificates
ENTRYPOINT /bin/script.sh

Build and publish your plugin to the Docker registry. Once published, your plugin can be shared with the broader Woodpecker community.

docker build -t foo/webhook .
docker push foo/webhook

Execute your plugin locally from the command line to verify it is working:

docker run --rm \
-e PLUGIN_METHOD=post \
-e PLUGIN_URL=https://example.com \
-e PLUGIN_BODY="hello world" \
foo/webhook

Best practicesโ€‹

  • Build your plugin for different architectures to allow many users to use them. At least, you should support amd64 and arm64.
  • Provide binaries for users using the local backend. These should also be built for different OS/architectures.
  • Use built-in env vars where possible.
  • Do not use any configuration except settings (and internal env vars). This means: Don't require using environment and don't require specific secret names.
  • Add a docs.md file, listing all your settings and plugin metadata (example).
  • Add your plugin to the plugin index using your docs.md (the example above in the index).